Production sprint 1 - 4
Murder clean-up [WIP] » Devlog
Art Production
Player character:
The start of the modelling of the player character is closely related to the Animal Crossing characters for the level of detail. This character is a bunny, built with simple geometry and rounded shapes.
Intractable Items:
The first intractable items were made.
They have highly rounded corners and exaggerated shapes.
Programming Production
Player Controller:
The player can officially move using the joysticks of their controllers. The moving happens on both the X and Z axis, as there is no jumping in the game.
The player will rotate towards the direction they are moving.
Shared Camera:
The camera will stay between both the players. If the players are close, it will zoom in to show more detail around the characters. Otherwise, it will zoom out and there will be less detail visible.
Files
[Group15]MurderCleanupWIP -v1.0.zip 40 MB
Mar 27, 2024
Get Murder clean-up [WIP]
Murder clean-up [WIP]
Status | In development |
Authors | PhaedraLambrecht, Pjotr Cleys, Liam |
Genre | Strategy |
Languages | English |
More posts
- To be addedMay 31, 2024
- Final goodbye - 11May 26, 2024
- Polish sprint: Final work - 10May 22, 2024
- Production sprint 2: Final work - 9May 16, 2024
- Production sprint 2 - 8May 09, 2024
- Production sprint 2 - 7May 01, 2024
- Production sprint 1: Final work- 6Apr 24, 2024
- Production sprint 1 - 5Apr 17, 2024
- Final prototyping - 3Mar 21, 2024
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